Provides the mouse position relative to an element
Move your mouse around
const const ref: Kaioken.MutableRefObject<HTMLElement | null>
ref = useRef<HTMLElement | null>(initialValue: HTMLElement | null): Kaioken.MutableRefObject<HTMLElement | null> (+2 overloads)
useRef<HTMLElement | null>(null)
const const result: {
x: number;
y: number;
elementX: number;
elementY: number;
elementPositionX: number;
elementPositionY: number;
elementHeight: number;
elementWidth: number;
isOutside: boolean;
}
result = function useMouseInElement(target: Kaioken.MutableRefObject<HTMLElement | null>): {
x: number;
y: number;
elementX: number;
elementY: number;
elementPositionX: number;
elementPositionY: number;
elementHeight: number;
elementWidth: number;
isOutside: boolean;
}
useMouseInElement(const ref: Kaioken.MutableRefObject<HTMLElement | null>
ref)